Making a Game Character: Episode 4 - Always Experiment

This is the fourth episode in a series of videos documenting my creation of a real time game character: Doomguy! In this episode we continue our block out and talk about trying new things and the importance of experimentaiton. We use Zbrush, Dynamesh, topology, and Zmodeler as well as various digital sculpting techniques. Enjoy! My Links: Some of my work - Twitter - Twitch -
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