Procedural Landscape with procedural Grass and Shader - Blender Geometry Nodes Tutorial
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In this Geometry Nodes 3.1 tutorial I will show you how to create a procedural landscape with procedural grass and procedural shader material. No modeling, no image textures are necessary. Using Mesh Line Nodes, Vector Rotate and Set Curve Radius and Noise Texture we create 100% procedural grass that looks photorealistic with proper lighting.
Link to my Geometry Nodes Particle System Tutorial:
00:00 Procedural Landscape or Grass Geometry Nodes Tutorial Intro
00:45 Creating single procedural Grass leaf
01:53 Bending the procedural grass leaf
05:30 Profile to Procedural Grass leaf with Set Curve Radius Node
10:00 Procedural Grass Material / Shader
14:22 Creating the Grass leaf Group
24:20 Creating procedural brown Grass
31:35 Creating different procedural Grass Groups
35:00 Creating the procedural landscape Grid
39:48 Distribute procedural Grass on Landscape
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