Rendering Jewelry in Blender Cycles | Part 1: Advanced Metal Materials and File Prep

This tutorial is the first part of a series on rendering jewelry in Blender Cycles. This one covers file preparation, some understanding of references and lighting prior to beginning the project as well as where to download a special dispersion glass material from artist extraordinaire Jocafa. This tutorial will not cover the dispersion glass material, area lights or render settings. Those will be covered in the following tutorials so make sure you are subscribed for those. Final Project file available for download here: discord patreon twitter instagram Links below: Environment Lights Textures from Tutorial on getting ProRender Materials Tutorial on modeling
Back to Top