Proland - Real-time planet rendering IV: ocean

A kind of Google Earth application with physically based rendering. Ocean rendering and animation algorithm described in our paper “Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF“, Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch, Eurographics 2010. Demo with source code available at and . Terrain data comes from Blue Marble Next Generation from Nasa Earth Observatory (the whole Earth at 500 meters per pixel) and from SRTM v4 from CIAT (elevation model at 90 meters per pixel).
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