Author: Jens Kafitz
UPDATE: As of ZB 4R7 P2 converting Nanomeshes to a mesh is no longer necessary. A new RandArray toggle was added to the NanoMesh palette to determine if the Nanomesh seed changes when used in an array or not
UPDATE 2: Joseph Drust has released a handy plugin NanoTile Textures:
162 views
0
0
6 years ago 00:24:24 63
ZBrush 4R7 ZModeler
8 years ago 01:03:13 44
David Richardson ZBrush 4R7 Timelapse
10 years ago 00:57:38 301
Build a Ship in Zbrush 4R7
9 years ago 01:11:09 504
Zbrush 4R7 Tutorial – The Army Boot
6 years ago 00:24:37 100
ZBRUSH 4R7 TUTORIAL - USE OF ZMODELER (DETAIL)
9 years ago 00:46:45 198
Zbrush 4R7 Tutorial-Hard Surface Creation Methods Part 3