RPCS3 - Heavenly Sword now Playable (4K 60FPS Gameplay)

Back in June, kd-11 fixed a frequent “Out of video memory“ crash which affected Heavenly Sword and Resistance: Fall of Man. This made both games much more stable and both are now in a Playable state. kd-11 also fixed Heavenly Sword’s broken shadows in July by allowing depth bounds test to access the Z buffer even when depth test is disabled. As mentioned in the title, the Gameplay footage here is running at 60FPS (above the game’s 30FPS frame-rate cap). In order to run Heavenly Sword at 60FPS, create a cus
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