Navigation Mesh Obstacles | Unity AI Pathfinding (Part 2) | Table Flip Games
Part 2 of this series on Unity pathfinding takes a look at add obstacles to your existing nav mesh so that the environment becomes more interesting.
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Table Flip Games
We are a team of specialists in video game development and technologies with experience working on industry projects and teaching in higher education. Our aim is to support various industries in better understanding and utilising game technology.
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You can download Unity from this link.
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The intro and music used in the video can be found at Teknoaxe website link .
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