How to Unwrap and Bake Textures in Blender 2.8?

Using Blender’s built-in UV unwrapping tools to unwrap a low poly model and bake the texture before importing into Unity. Baking is done in the cycles engine and uses the new Blender 2.8 workflow. Become A Channel Member: OWS Merch (WIP) Hoodie, T-Shirts and Stickers: Discord: Patreon: Twitter: Devlog: Twitch: Game Design Resources: The Art of Game Design (Book): The Art of Game Design (Cards): A Theory of Fun(Book): #Blender3D #Gamedevelopment #Blender28 My video and streaming kit:
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