Updates since version 1.2.
- UDIM texture sets support for Standard, Physical, Vray, Corona and Redshift materials for 3ds max 2017
- Support for Physical Material and Blended Box Mapping
- Add and combine seperate customizable filter name lists
- Automatically accept material name
- Color Correction map for diffuse channel
- Flip green channel in Normal Map
- Live interface update and parameter link between the regular material editor
- Live adding extra textures to already created materialsImprov
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