In this video about the Unity Inventory system and low poly third person game asset I show you some new features I added recently:
* Use linear color space and a matching post processing profile
* Switching weapons and other items
* A new attack animation for the axe weapon
In the video I explain how these features are implemented, but you dont need to code it by yourself, because I added the low poly game asset / framework to the Unity asset store - the link will be posted when it is published.
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