❤️ Check out Weights & Biases here and sign up for a free demo:
Their blog post and report on 3D segmentation is available here:
Segmentation of 3D Point Clouds
📝 The paper “Unified Spray, Foam and Bubbles for Particle-Based Fluids“ is available here:
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The FLIP Fluids plugin is available here:
If you wish to understand and implement a simple, real-time fluid simulator, you can check out my thesis here. It runs on your GPU and comes with source code:
If you are yearning for more, Doyub Kim’s Fluid Engine Development is available here:
Ryan Guy’s notes on