I turned the Explosion Effects up to 11 | OppenMiner Dev

Haven’t posted a video in some time so here are some updates to the explosion I’ve been working on. This is just a quick preview of the updates, I’ll post a more detailed one in the near future. Right now the destruction physics are still very basic and will be improved in the next weeks / months. The idea is to test and implement the destruction physics first on a small scale with conventional explosives, and once it’s well optimized, use it to create extremely realistic underground nukes. Also, I’ve been working on a lot of other features that I’ve teasered before that are almost done, so stay tuned for updates. What I added: - Basic aerial bomb (Will be improved in the future). The idea is to add a hard point block that’s able to drop the bomb using redstone. This way the bombs can be dropped from any create airplane / vanilla redstone contraption. - Visual Explosion Shockwave - Rudimentary destruction / physics engine - Particles & particle colors rework - Sound engine improvements - Added screen shake effect
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