Hugo Deconstructs - Rival Kingdom’s compositing - part 3 - Nuke Tutorial
In the video, I breakdown some of the Nuke compositing I did in the latest Game Cinematic Trailer for the game Rival Kingdom. I was the overall VFX Supervisor in this project made for Fire Without Smoke.
This is not a Tutorial per say, more like a tips & tricks video about advance CG compositing using Nuke. In this part 3, I go over using Depth to make Fog and go over the creative colour correction of the multi pass CG.
More to come in part 4 in the following weeks.
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