Cinema 4D Xpresso Tutorial 55: Auto-Framing Camera

In this Cinema 4D Xpresso tutorial, we will make use of the Trigonometric node, in conjunction with some User Data, to create a camera rig, that automatically frames our scene, based upon the positions of two objects within in it. My thanks go to the following people, all of whom have bought me coffees: Matt, Cedric, Uriah, Willy and Vadim. Your kindness and support is greatly appreciated!
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