In this Cinema 4D Python tutorial, we use the Python Generator to produce random floor boards. We make use of User Data, in order to give ourselves a high degree of artistic control over the appearance of out resulting floor. The idea for this one came from Uriah Hill and a big shout out goes to him!
Many thanks go to Matt and Cedric, who have bought me a coffee (or 5)! Greatly appreciated.
0:00 - Intro.
1:58 - Variables.
6:07 - Setting Up the User Data.
10:53 - User Data Coding.
12:45 - Initialisation.
15:03 - Code for Randomly Setting Floor Board Lengths.
19:55 - Code for Setting Floor Board Positions.
23:55 - Correcting Errors...
24:39 - Solving a User Data Issue.
26:59 - Code for Generating the First Row of Boards.
37:31 - A Visual Explanation as to How the Code Works.
39:52 - Code for Adding Further Rows of Boards.
42:37 - Adding a Wood Texture.
44:22 - Finishing the Code.
49:02 - Final Summation.
49:53 - Outro.
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