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In this C4D quick tip we’ll learn how to export a Cinema 4D’s hair object as an FBX to be used in other programs like Unreal, or just to have a poly-based hair object. Lots of people are asking me how to do it so I figured I’ll just make a quick video about it.
00:00 - Export FBX as Polygons
01:05 - Export FBX as Splines
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