Unreal Engine 4: RTS :: Episode 8 - Setting Date

This episode we finish hooking up our clock feature for our HUD display. The clock will play an integral role in the game (Real Time Strategy :) ) I also discuss a current bug in 4.9 regarding Enumerations and do a temporary work around until it comes out in a hotfix. If you are experiencing problems with ENUM’s and want to get it fixed now, the bug is patched but is only available if you build your game from source via their Github page. The rest of us will have to wait for the next update. Enjoy! --
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