HAIR STUFF! - LIVE #214

Support Blender by joining the Development Fund #b3d #BlenderToday * Music by  @Thaehan  BLENDER TODAY #214 New open movie! Apple M2 benchmark tests M2&operating_system=macOS&blender_version=&blender_version=&group_by=device_name POSE LIBRARY Usability pass/redesign changes to the panels in the Action Editor ASSET BROWSER New catalog menu Allow changing active catalog from Python “All“ asset library CYCLES Cycles: Occupancy tuning for new higher end M2 machines Cycles: remove SSE3 and AVX kernel optimization levels NODES Use checkbox for exposed boolean sockets new Interpolate Curves node show number of curve points in socket inspection tooltip Add warning to set material node with no faces Adjust modifier UI to put field toggles on the right Prefer evaluate at index value input in search Rename node and socket for “Group ID“ convention Node Wrangler: improve Add Principled Setup file matching logic Attributes: Autofill for attribute conversion operators EEVEE Nodes: Resolve performance bottleneck with mix node updates Eevee: Mark Properties on Samples Panel Animatable BGL_Wrap: disable calls on non-opengl backends GREASE PENCIL Build modifier add “natural drawing“ time Add offset(Location, Rotation, Scale) by Layer, Stroke and Material to Offset modifier show brush size in Draw tool cursor Use Material or Vertex Color for Brush cursor Provide Option for Fill in Material Popover Add Vertex Opacity Overlay parameter in Sculpt Allow interpolation to use breakdown keyframe as extremes Storypencil: Support Audio files and UI refactor UV UV: support constrain-to-bounds for uv shear operator ANIMATION Animation: Graph Editor Ease operator NLA: Udating Blend-in and Blend-out values to clamp on NLA strip Transform Animation: Improve performance of Bake Action operator Animation: Make Bake Animation operator use preview range when enabled Animation: Remove While Held Pose propagate option Object: Support converting curves object to mesh Point Cloud: Support set origin and apply scale operators Cloth: share self and object collision BVH trees when possible Cloth: precompute barycentric coordinates for collision points POTPOURRI Images: add mirror extension type Custom Properties: Add boolean type USD export: ensure edit mode changes are exported OBJ: add split by objects/groups import options (T103839) BLI_path_util: support both forward and back slashes for WIN32 Python API: Add collection properties to MeshUVLoopLayer to access UV and the associated bool attributes Add-ons: Exclude contrib for beta, rc and release builds. Windows: Run instead of macOS: Remove user notifications. MacOS: Update Min Requirement to Bump buildbot gcc version to 11 Sun Position: add Show Surface and Show Analemmas options
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