HOW TO DRAW Consistent Character faces

🖌️ -Tutorials/Templates/Brushes - 🖌️ -Books Merch - 🖌️ -Discord = 🖌️ -Twilight Monk Game on Steam- HOW TO DRAW Consistent Character faces HOW TO DRAW CHARACTERS consistenty looking the same for your comic or animation Many artists struggle with character consistency and that can confuse the reader or viewer of your comic or your animation. Games I’ve worked on - CURRENTLY WORKING ON- Twilight Monk Metroidvania Fortnite (Environment concept art) Overwatch (Environment concept art Sprays artwork) League of Legends (Character design Environment concept art, UI Icons) Diablo 3 (Character design Environment concept art) Hearthstone (Illustration) Burning Crusade(Character design Environment concept art) Wrath of the Lich King (Character design Environment concept art) Indivisible (Environment concept art) Final Fight Streetwise (Voice Acting Character Design World Design Cutscene Direction Co writer on script) He Man GBA (Pixel Art) Terminator 3 GBA (Art Direction Pixel Art) CannonBallers (Character World design) Ikeda: The Scrap Hunter (Programming Art Design) Goblins and Gnomes (Concept Art) Books available- CreeD Re:Imaginary (2021) - 2 part Comic series Twilight Monk - Return of the Ancients (2021) - Illustrated Novel Twilight Monk Secrets of Kung Fulio (2020) - Illustrated Novel Escape from Giants Crown (2019) - Illustrated Novella World Of Twilight Monk Vol 1 (2019) Art Book The Man and the Moonken (2019) - Illustrated Novella The Beast of Tuksa (2018) - Illustrated Novella Twilight Monk (2012) - 2 Graphic Novels Nova Colony (2009) - 1 Graphic Novel CreeD (1993-2007) - Comic Book Series Ghost Rider (2000) - Comic Book Series The Fuzz (1997) - Comic Book
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