Capacity: The Journey from Pre-Rendered to Real-Time | SIGGRAPH 2019 | Unreal Engine

Creative Director Benji Thiem explores the journey from pre-rendered frames to real-time final pixel. Originally trained in film production, Benji has been a part of every major project at Capacity over the years, and has helped spearhead numerous ambitious collaborations with Riot Games, Activision Blizzard, Psyonix, and many others. Learn more at
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