Pierrick Picaut Magical sword - Dissolve shader tutorial in Blender
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I will show you how I’ve created the custom shader to generate the magical sword effect in my latest animation. This is what we call a dissolve effect where you use a texture to make an object disappearing. On top of this we will add a bit of magic, with a simple emissive along the dissolving edges.
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Alive! Teaser N°1 :
intro
Model presentation
Building the dissolve shader
Detailing the dissolve
Debuging the effect
Adding a bit of magic
Use it on other object
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