Character Skinning - Skinning A Low-Res Character For Animation

In this DVD, JP Self takes you through the process of skinning an animation-ready character from head-to-toe. He goes over how to fit the biped to the mesh, using the weight tool to adjust the folds in those tricky areas (such as the hands, shoulders, and pelvis), mirroring the vertices from one half of the character to the other in order to achieve that professional outcome, and even resizing the character after the skinning is complete. This DVD will help you get a better understanding of the methods and
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