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Knife Game Ready Full Creation Process:
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We’re covering blockout, high and low poly creation , UV unwrapping, baking maps, industry-standard texturing techniques, and presenting your work using Marmoset Toolbag. This course will teach you everything you need to know about creating props for the games industry!
info about this Product :
step by step
Time: 1 h 40 min
Modeling: 3ds Max
Unwrapping: 3ds Max
Baking: Substance Painter
Texturing: Substance Painter
Presentation: Marmoset Toolbag
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