Modeling a 3D VIKING HELMET : Full Workflow Tutorial from start to finish
#3DModeling #3DAnimation
In this 3D tutorial video I will take you through the entire workflow from modeling and UV mapping in Maya to Sculpting in ZBrush 4R8 and finally map baking and texturing in Substance Painter.
1. Modeling low poly model in Maya 2018
2. UV mapping and unwrapping the model in Maya 2018
3. Creating High Poly model in ZBrush 4R8
4. Sculpting the High Poly model
5. Create Color ID map on Low Poly model in Maya 2018
6. Bake maps in Substance painter
7. Texture model in Substance painter
8. Render model in Substance painter.
---------- MY AMAZING CHANNEL SPONSOR ----------
Check out my amazing channel sponsor Dogwood Gaming at The creators of Ashes of Tanaka
---------- SUBSCRIBE ----------
MH Tutorials 3D Modeling & Animation channel
MH Tutorials Photography, Film and FX channel
1 view
303
65
2 weeks ago 00:08:15 1
HISTORIQUE! Trump signe le décret pour déclassifier les dossiers des assassinats de JFK, MLK et RFK.
3 weeks ago 03:00:51 1
Amazing Luxury Vehicles Left to Rot in Chinese Forest - But Why?
3 weeks ago 00:28:26 3
Это конец Темной Энергии? / Парадокс черных дыр / Загадка Плутона / Астрообзор #173
3 weeks ago 00:19:28 2
ТЁМНАЯ СТОРОНА PLAYBOY: Проклятие Хефнера и ТРАГЕДИИ моделей
4 weeks ago 00:15:29 1
DLSS 4 on Nvidia RTX 5080 First Look: Super Res + Multi Frame-Gen on Cyberpunk 2077 RT Overdrive!