Super Mario 64 PlayStation 2 Native Port Speedrun [World Record by Default]

Thanks to fgsfds we now have a native port of Super Mario 64 on the Sony PlayStation 2, and I was the first person to ever beat it. And while a Mario 64 Speedrun is challenging on its own, the corrupted textures of this PS2 port make it a bit more challenging than usual. If you’ve dumped your own copy of Super Mario 64 you can compile a version that will run on your PS2 as well! Apologies for the audio -- it was set for my webcam microphone instead of my nice microphone. I tried to pretty up the audio the
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