Intro to FLIP Fluids - Part 1: Getting Started [Blender Add-on Tutorial]

In this part 1 of Flip Fluids training for #Blender, we will explore the fundamental fluid objects and how they interact with each other. Then we will apply that knowledge and create a globe of water, swirling around a vortex force while whitewater particles are emitted. Enjoy and stay tuned for the next video in this series! Part 2: Flip Fluids Plugin    Check out more of our Client Work: ► Pixel Planet Studios is Cleveland-based video production company utilizing unparalleled storytelling and artistry to exemplify brands. As part of the Pixel Planet experience, we offer a completely customizable approach to video production. Each stage of our process is tuned for your particular operating conditions, maybe you need 3D animation, an in-studio production, or even a creative marketing strategy to get your video seen. We’ve got you. In other words, no matter what your objective is -- be assured that our process is designed to develop unique and compelling ways to tell your story. Find us on the World Wide Web: Subscribe to our YouTube Channel 00:00 Intro 00:14 What is the Flip Fluids add-on for Blender? 00:59 Installation of the add-on 01:31 Getting started 01:46 Creating a domain 02:24 Inflow objects 03:43 Fluid objects 05:04 Outflow objects 06:04 Obstacle objects 06:35 Force objects 07:40 Globe vortex example 07:56 Setting the stage 09:43 Adding force objects 11:42 Adding whitewater particles 12:32 Animating world gravity and speed 13:36 Adding a camera 14:04 Increase simulation resolution 14:38 Adding lights and materials 16:55 Render previews 17:44 Final result 18:01 Close
Back to Top