Bloodborne 60fps Hack Tested! 1080p, 900p, 720p - Can We Lock to 60fps?

John Linneman discusses the Bloodborne 60fps hack with the man who coded it - Lance McDonald. How did the hack come about? What kind of compromises are needed to hit 60 frames per second? Can we lock to 60fps throughout? It’s Bloodborne as you’ve never seen it before - and it’s a fantastic story. Subscribe for more Digital Foundry: Join the DF Patreon to support content like this more directly and get pristine quality video downloads of everything we do:
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