Using Virtual Bones & IK to share animations with perfect results - UE4 Advanced Blueprints Tutorial
Complete explanation on virtual bones - how they work, what is their function, how to use them to get fast perfect results on different characters, with different proportions sharing the same animations.
content:
0:00 Virtual bones Explained
7:40 Retarget options for feet
11:00 VB IK solver logic
15:05 VB vs IK bones
31:08 Build the new solver
54:33 SHOWCASE
55:20 Update hand sway - by VB modification
57:46 Hide mesh body parts by material
1:07:12 Closing note, future videos, outro
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Odysee: @AngeIV:4?r=J88QMkhmAcA2bHVgBRc6ntBWrw55W4uf
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