Environment Design as Spatial Cinematography: Theory and Practice
In this 2019 GDC session, Rockstar North’s Miriam Bellard explores the concept of spatial cinematography in theory and practice using examples from GTA V Online DLC.
Register for GDC:
Join the GDC mailing list:
Follow GDC on Twitter:
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
3 views
5899
2939
4 months ago 00:01:00 1
U.S. Marine Recon Underwater Training #Shorts
4 months ago 00:04:14 1
Funny Bone - REGINE ft Bucketboi ( A Honkai Star Rail Animated Music Video)
4 months ago 00:00:20 1
Disco Music Hits #disco #discomusic #bassfun
4 months ago 02:13:06 1
Miss Monique at the Biosphere Museum, in Montreal, Canada for Cercle
4 months ago 00:01:11 1
Finnish students learn a language from robots
4 months ago 00:03:48 1
Carrefour Kuwait 360 / Grocery, Shopping 360 Mall Kuwait 360 mall of kuwait city
4 months ago 00:00:15 1
☢️ Uranium Ore in a Cloud Chamber: Seeing The Invisible World of Radioactivity