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We sit down with Black Salt Games to talk about the design of their cosmic horror fishing game DREDGE.
Noclip’s work is 100% crowdfunded.
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Edited by Jeremy Jayne & Danny O’Dwyer
Filmed by Jeremy Jayne
Gameplay Capture by Frank Howley
Additional Motion Graphics by Jesse Guarascia
0:00 - Intro
1:53 - Original Concept
6:30 - Art Style
10:04 - Designing Biomes
16:46 - Tension in Gameplay Design
23:13 - Upgrades & Town
25:46 - Fish Design
29:55 - Fishing
35:47 - Pitching Publishers
40:32 - Launch
42:45 - CREDITS
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