Battlefront II (2005) engine reimplementation (Phoenix) - Update 2

00:00 – Intro 00:51 – Project description 03:33 – Implementation so far 06:28 – The problem with animations 08:28 – Custom animation system 11:14 – Character controller 12:33 – Testing multiple character instances 14:10 – Doors and hovering vehicles 15:38 – Support for custom mod maps 17:10 – Build size and installation 18:04 – The end Discord Server: The Project’s main repository: Extraction Tools for Unity as a Plugin: Library for reading Battlefront’s custom archive file format: Cheap Runtime Animator for Unity: Papers on Animation: ~kovar/ Mod Maps: The Battle Of Christophsis Kessel: Infiltration
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