Ambush!

A short-form experimental animation, to celebrate the 40th Anniversary of BattleTech and the imagination that resides between the abstraction. An enormous thank you to everyone at Topps, Catalyst Game Labs, Microsoft, Harebrained Schemes, Piranha Games, and of course the incredibly talented and dedicated fan community. This is a unofficial fan animation project and in no way endorsed by the respective copyright holders. All rights reserved. RIP WVR AAR The intent was to create a stylized animation that carried forward some of the energetic and toyetic qualities of my previous animations. This was intended originally as part of a larger animated scenario but had to be severely truncated due to inability to continue work. There were numerous technical and knowledge challenges, resulting in a split focus, that allowed many fundamentals to be neglected. This primarily stemmed from a pipeline and tool issue that, coupled with time pressures, resulted in significantly lower quality shots and animation than I would have liked. Additionally, my experience and software inadequacies with regards to audio engineering prevented me from achieving specifics that I was hoping for. Although the end result of this project is a substantial failure in my eyes, the lessons learned have proven to be extremely valuable. Feedback: Additional improvements to cockpit details: to include seat belts / shoulder harnesses. (Safety first) #battletech #mechwarrior #animation #blender
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