Coding in the Cabana 5: Marching Squares

In the fifth episode of Coding in the Cabana, Gloria Pickle and I investigate the Marching Squares algorithm and apply it to Open Simplex Noise in Processing. 💻 🔗 Marching cubes: A high resolution 3D surface construction algorithm by William E. Lorensen and Harvey E. Cline: 🔗 Metaballs and Marching Squares by Jamie Wong:
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