Instantiate UI Elements at Runtime - Unity 2022 UI Toolkit Tutorial
Learn how to create buttons at runtime based on inventory item data. This tutorial uses UI Toolkit with Scriptable objects to create a dynamic UI based on what is loaded at runtime applied to a visualtreeasset template in Unity 2022.
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00:00 - What to Expect
00:19 - Creating Inventory Container
01:56 - Button Template
03:14 - Creating Inventory Game Object
04:55 - Instantiate Inventory Slot Buttons at Runtime
07:36 - Item Scriptable Object
09:52 - Generating InventorySlots at Runtime
13:10 - Testing Inventory Slots
14:12 - Load Item Icons into Buttons
15:09 - Wrapup
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Instantiate UI Elements at Runtime - Unity 2022 UI Toolkit Tutorial