Download link in description
These features of Unity have very little documentation. It took me a lot of digging around and experimenting to make a practical deformable terrain.
The concept is that Unity terrain stores Height data in a 2 dimensional array [x,y]
the height is a float from 0.0 to 1.0 and it can be changed at runtime. To give craters a round concave look we use a texture with an alpha map. We then convert the pixel data from the alpha map into a float ranging from 0.0 to 1.0 depending on how
25 views
127
25
11 months ago 00:00:28 1
Beneath - Destructable environment showcase
1 year ago 00:05:19 37
Я вступил в Геймдев Клуб
2 years ago 00:09:17 44
💥СДЕЛАЛ ИГРУ, В КОТОРОЙ ТЫ МОЖЕШЬ РАЗРУШИТЬ ВСЁ!💥
2 years ago 00:11:21 2
ОБЗОР НОВОГО ОБНОВЛЕНИЯ В !! НОВЫЕ ТАЧКИ, КАРТЫ!!
2 years ago 00:06:45 3
TOP 10 NEW Systems and Tools JANUARY 2023! | Unity Asset Store
3 years ago 00:10:34 10
Brand New Blender Addons You Probably Missed #4
3 years ago 00:12:38 8
Awesome Easy DESTRUCTION in Unity! (Add SECRETS!)
3 years ago 00:12:03 10
BEST OF MADE WITH UNITY #139 - Week of August 5, 2021
4 years ago 00:00:35 48
Unity3D voxel game destruction
5 years ago 00:30:17 2
Unity3D How To: Driving With Wheel Colliders
5 years ago 00:21:37 8
Урок Houdini и Unity “Разрушения в Юнити“ - Часть 2
5 years ago 00:09:09 8
How to make destructible objects in Unity 3d
5 years ago 00:03:39 25
Unity3D Destructible Terrain
7 years ago 00:00:46 8
Destructible Street Props 1.3 Unity3D
8 years ago 00:03:25 1
Ultimate Fracturing & Destruction for Unity 3D
8 years ago 00:03:07 305
2D Roguelike 7 of 14 : Walls
10 years ago 00:03:18 86
Destructible Props demo
10 years ago 00:01:04 10
Beaver Kickin’ - first flight (coming soon)
11 years ago 00:03:02 53
[DLG] [ Unity 3D ] No Heroes - Destruction - Part1