Learn how to modify Medusa’a tail from Dota 2. In this video, Paul Kind gives a crash course for customizing assets for Dota 2 using a combination of Mudbox, Maya LT, and Photoshop. He starts by reviewing how to optimize the model and create UVs in Maya LT before exporting to Mudbox, where he creates textures and paints the model. Along the way he gives insight on how to best prep assets to make them work well in Dota 2.