A fancy iridescence shader made with Shader Graph, works both on URP and HDRP. Uses fresnel and some gradient to achieve coolness.
(づ ̄ ³ ̄)づ ~(˘▾˘~)
TWITCH ( ͡° ͜ʖ ͡°)
TWITTER (ಥ﹏ಥ)
₪ ₪ Time Stamps ₪ ₪
00:00 - Intro
01:00 - Fresnel
02:21 - Gradients
04:41 - PBR
#unity #tutorial #shader