Tutorial: MoCap Cloth Sims - Blender & Mixamo
Let’s have some fun with pre-made Adobe motion capture characters and cloth in Blender 3.0
TIMESTAMPS
00:00 Intro
00:47 Adobe Mixamo
01:50 Import The FBX
02:21 Scale & Apply
02:40 T-Pose
03:35 Decimate Modifier
04:10 Clothing Mesh
05:30 Extrude The flares
07:00 Apply The Decimate
07:15 Add Cloth Sim
07:24 Add Collision
07:42 Image Texture
08:35 UV Editing
10:00 Cloth Settings
10:38 Cache
11:24 Stage
11:52 Camera
13:22 Lighting
14:42 Shader Nodes
15:30 Motion Blur
16:12 Render The Animation
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