Hi, so I have add quite a lot of new features to the Box2D visual editor tool that I demonstrated a few weeks ago.
What’s new:
• Import images for arranging and syncing with the level. This includes tools for rotating and scaling along the axis.
• Edge tool for creating edges instead of polygons. Existing polygons can easily be switched to edges as well.
• Added an option for exporting to JSON.
• Created an importer for Apple’s SpriteKit.
• Created a meta data tool for assisting when