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Serpens is a node-based scripting addon for blender. It allows you to create real, installable python addons without touching a single line of code. With the guidance of Joshua, the add-on creator, we’ll be working through making a couple of new add-ons!
Check out @blanchsb for more Serpens content!
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Geometry Nodes Toolkit:
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Contents:
00:00 - Introduction
01:05 - Meeting Joshua
03:00 - 01 Geometry Nodes groups in a submenu
08:10 - 01 Importing assets
13:40 - 01 Creating a menu entry
39:10 - 01 Limit menu to Geometry Nodes editor
52:00 - 01 Creating the append group operator
1:17:40 - 01 Prevent duplicate datablock appending
1:28:40 - 01 Make operator work for different variables
1:32:20 - 01 Automatically add menu entries for all groups
1:39:20 - 01 Only show nodes with set prefix
1:42:27 - Inspecting the generated code
1:46:42 - Exporting an addon
1:51:00 - 02 Creating comments in a node tree
1:52:10 - What is a modal operator?
1:57:20 - 02 Add a button to Overlay Menu
1:59:20 - 02 Modal Operator drawing on keypress
2:08:45 - 02 Second Modal Operator to add a comment at cursor
2:23:50 - 02 Creating a collection to store the comments
2:36:30 - 02 Draw text for all the items in the collection
2:43:00 - 02 Make comments move with node tree
2:52:30 - 02 Scale text with zoom
3:09:36 - 02 Display the collection contents
3:14:00 - 02 Add a control for colour
3:18:20 - 02 Delete comment button
3:30:06 - Portals?!