Developed by Ludimedia and published by Ubisoft in 1995
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With the arrival of the PlayStation, 32-bit gaming was brought to the mainstream. Sony’s console was a total game-changer for the industry, sweeping aside Sega and Nintendo’s 16-bit consoles in the process.
Although the PS1 paved the way for the 3D revolution, the console’s advanced hardware capabilities also meant that the more traditional 2D games received a noticeable upgrade in terms of graphics, sound and production values. One such title is Rayman, a title designed originally for the Atari Jaguar, but ported to a range of platforms, including PS1, Sega Saturn and MS-DOS PCs (which is the version I owned).
The game’s story begins with the evil Mr Dark stealing the Great Protoon, a mystical entity that brings peace and harmony to the world. With the Great Protoon gone, small creatures known as Electoons that use
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