[Unity] Procedural Planets (E06: simple biomes)

In this episode we add simple colour biomes to the planet. Get the project files for this episode: Note: Two issues have been pointed out which I’d like to address: (will add these fixes at end of next video) 1) changing resolution causes uv out of bounds error. This can be fixed by checking == before assigning the uvs in ConstructMesh method. 2) biome colours appearing in wrong places when zoomed out (on certain devices). To fix this,
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