Автор - FencerDevLog
ссылка -
От автора:
This time, let’s try something really simple, something that works more as a one-time effect, or an exercise for understanding some of the algorithms we often use in shaders. And who knows, maybe even such an unusual effect could find a place in some extravagant game. So, let’s get started.
22 views
294
76
3 days ago 00:06:40 4
Godot 4 - How to create a talent tree - Learn UI
3 days ago 00:05:21 10
Godot 4 - How to stop enemies falling off platforms using a RayCast
3 days ago 00:09:38 15
Godot 4 - 3D Dice Rolling Animation
4 days ago 00:36:07 24
Godot 4 - A Complete Guide to Y-SORTING
4 days ago 00:14:50 20
Godot 4 - Build Sudoku Game
4 days ago 00:05:22 17
Godot 4 - Random Items with Rarity Logic
5 days ago 00:07:06 15
Godot 4 - How to make things float
5 days ago 00:05:48 18
Godot 4 - Button Push
5 days ago 00:06:27 23
Godot 4 - 3D overlay on 3D scene
6 days ago 00:02:58 34
Godot 4 - Mesh Masks To See-through Other Objects
6 days ago 00:41:21 127
Godot 4 - Your First 3D Platformer Tutorial
6 days ago 00:04:09 25
Godot 4 - Analog Clock
6 days ago 00:18:05 27
Godot 4 - Making Minesweeper
6 days ago 00:36:39 558
Godot Engine 4 - Создание базового Java / Kotlin плагина для игры в Android Studio
7 days ago 00:09:39 33
Godot 4 - Rigid Body Character Controller
7 days ago 00:15:55 31
Godot 4 - Visibility Occlusion
1 week ago 00:02:07 18
Godot 4 - Create a 3D Minimap
1 week ago 00:14:37 21
Godot 4 - CARD GAME Tutorial (part 7) - Create an OPPONENT
1 week ago 00:02:10 588
Automate Level Design with Tiled Automapping & Godot 4.3 C#