Godot 4 Third Person Controller #1 - Movement, Camera, Animation
This is the first part of my Godot 4 Third Person Controller series. In this video I’ve covered three main topics of a third person controller system: movement, camera controls, and basic animations.
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Timestamps:
0:00 Intro
0:21 Project Overview
1:04 Environment
1:21 Import 3D Character From Blender to Godot
1:55 Third Person Camera
3:30 3D Camera Collision
4:40 Using Resource to Create States
5:40 Player Inputs
6:41 Movement Controller
8:30 Change Camera FOV with Movement
9:06 Third Person Animation Controller
10:30 Outro
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