GDC 2016 - Motion Matching, The Future of Games Animation... Today

Game animation has come into its own in recent years, forcing animators to wield a unique blend of art, design and technical prowess. From GDC 2016’s Animation Bootcamp. Ubisoft is always looking to innovate especially in the field of animation, with time consuming data creation, lengthy implementation and the rising costs of high quality character animation it became necessary to find a smarter solution to creating animation for our games. Our mandate was to improve on all these areas whilst maintaining
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