I Programmed a Physics-Based Airplane! | Programming Projects 2.1
I programmed an airplane in Unity3d based on real physics! This video is a part of my devlog-style series where I show off some cool programming projects that I’ve worked on. I plan to forge all my small projects into one large game in the future. If you want more info on that, please check out my last video about how I made a rideable rocket in Unity!
“Hmmm“ -me, always
Why485’s Github repo:
ATPL Training Videos / Principles of Flight:
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Dani:
Brackeys:
Sebastian Lague
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