FStorm Rendering Tutorial | Artificial Interior Lighting

In this video we work with a windowless restaurant interior with dramatic artificial lighting, focusing on light and shadow composition, coloristic composition and shadering. Render system: FStorm. This workshop is for those who already work in 3Ds Max and want to learn how to make really inspiring images instead of just knowing all the buttons. Repeat this render and share the result in your Instagram with @ tag! Headliner: Daniel Nagaets. 00:00 - Intro 03:52 - General settings 07:40 - FStorm camera setup 10:56 - Grey material 13:57 - Artificial lighting setup 1:11:07 - Shaders: concrete floor, brick walls, objects and details 1:52:30 - About PROFESSIONAL VISUALIZATION course 1:58:21 - Q&A ________ PROFESSIONAL VISUALIZATION course - School website - Instagram - Behance - Facebook -
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