Отвечаю на вопросы подписчиков в режиме телеконференции. Разбираем такой простой трюк, как организация микшера между текстурами по событию, а так же, в частности, маппинг в связке с Custrom Properties. Немного рассматриваем типы данных. Надеюсь вы приблизитесь к пониманию основных принципов работы в Tyflow.
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