Welcome to part one of the IRONMAN helmet 3d modelling tutorial series. We will use Moi3d to 3d model the IRONMAN helmet from scratch.
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This is an advanced tutorial. Please check out the basics tutorial series if you’re brand new to Moi 3d. This Ironman series focuses on a method for modelling advanced compound curved surfaces. It’s a process-oriented video series meaning we will be focused on the steps, tips on what to look out for, and a good mindset to approach modelling in this way.
Since these are advanced lessons, I assume you’re already familiar with the software. But If you have a specific question on what button was used or how a tool works feel free to ask. If anything is not clear let me know because most likely someone else has a similar issue. I’ll do my best to help.
That said, every important topic is covered. After a technique is covered I discuss other things like process and mindset. So if I’m talking process and your unsure what technique is being used at that point
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