We recently caught up with some of our friends at Epic Games in Cary, NC a few weeks ago to talk about the latest developments with Unreal Engine and Unreal Tournament. Since opening up the engine source code on GitHub a year ago, they’ve released seven major updates that incorporate an array of contributions from the community such as @SRombauts’ git plugin and much improved Linux support.
Our latest OctoTale captured some of Epic Games’ stories and some of the amazing work that’s going on in their passio